One of them was the Cycles render engine, that we’ve used for our rendering of most of the 3D elements in High Castle and other shows. It’s very unusual for VFX houses (at least in the US) to use Blender (as opposed to, say, Maya), but there are a number of great features that caused us to switch over to it. We’ve experimented with a variety of programs over the years, but for 3D work, we settled on using Blender starting about 3 years ago. The following text is an edited version of the answers of a Reddit AMA held by the heads of the team (Lawson Deming and Cory Jamieson) on February 3, 2017. Nominated for VES award for their outstanding work on the TV series “The Man in the High Castle”, they have been using Blender as integral part of their pipeline. Barnstorm VFX embodies the diverse skills, freewheeling spirit, and daredevil attitude of the early days stunt plane pilots.
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